Two Point Hospital Nintendo Switch review – the cure for what ails you

The spiritual successor to Theme Hospital comes to consoles and offers a powerful antidote to boring strategy games.

Compared to saving the world from rampaging aliens/demons/terrorists organising an efficient radiology department doesn’t seem like the most inspiring of video game goals. But if you’ve ever played Bullfrog classic Theme Hospital then you’ll know that it’s a lot more fun than it sounds. And if you’ve never played modern day homage Two Point Hospital, but wished it would come to Nintendo Switch and other consoles, then this is your chance.

Back in 1997, when Theme Hospital was first released, it was created as a follow-up to Theme Park. As unlikely as it may seem, it worked in the same broad fashion, except instead of building rollercoasters you were setting up examination rooms and instead of shortening the queue to the hall of mirrors it was the GP’s office. To keep things light though, all the illness were fictious and silly, and that is also the case with Two Point Hospital.

From the Wallace & Gromit style character designs to patients wandering around with literal verbal diarrhoea, this is one of the few times when a British developer makes their country of origin obvious through the gameplay. But as silly as it seems on the surface, Two Point Hospital is a serious business simulator, with a lot of depth and nuance to its many options, that require a considerable amount of macro and micromanagement.

Two Point Hospital is naturally well suited to the Switch, but while it may not have state-of-the-art graphics there are a lot of characters wandering about, with fairly complex artificial intelligence. As a result, there can be some frame rate issues at time, but since this isn’t an action game they don’t really interfere with the gameplay and the benefit of playing on a handheld is well worth the minor performance hit.

Almost predictably, this is yet another game that was designed for mouse control and yet inexplicably refuses to use the touchscreen. However, since the interface has been designed to work on the PlayStation 4 and Xbox One as well, a considerable amount of thought has clearly gone into it and it’s all impressively intuitive. The text size, another common problem with PC ports, is also fine, even on the smaller Switch Lite screen.

The console version of the game also has two of the three DLC packs included for free, so there’s plenty of content here and good value for money. Two Point Hospital is an enjoyably absurd example of what can often be a rather staid and overcomplicated genre. Running your own hospital may not sound like fun but this is the perfect cure for those looking for something a little different from the action game norm.


Two Point Hospital Nintendo Switch review summary

In Short: Another excellent PC-to-Switch port that revives the Theme Hospital with a heavy dose of humour and impressively involved business management.

Pros: As a strategy game there’s a huge amount to see and do, with plenty of scope to play things your way. Keen sense of humour avoids any problems with the setting.

Cons: Not really very different from the 20-year-old Theme Hospital. Some frame rate problems.

Score: 8/10

Formats: Nintendo Switch (reviewed), Xbox One, PlayStation 4, and PC
Price: £34.99
Publisher: Sega
Developer: Red Kite Games and Two Point Studios
Release Date: 25th February 2020
Age Rating: 3

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