Resident Evil: 10 Ways Leon S. Kennedy Got Worse And Worse
There’s little argument among Resident Evil fans that Leon Scott Kennedy has to be included in the list of best characters from the series. Leon’s storylines tend to be more engaging, as these deal with more humane angles that bring out his personality more than his counterparts’.
However, Leon hasn’t been the same over the years, as his experiences with zombies and battles in general have turned him worse in many ways. This is based on how Leon was in the movie Resident Evil: Vendetta, which is his latest chronological appearance. Judging Leon from how he was in that story to the earlier ones reveals just how Leon has changed.
10 He Became Used To Having A Partner
Most consider Resident Evil 6 to be an awful game with few redeeming factors. Leon’s campaign was better than the rest but was bogged down by the two-man gameplay. This was actually part of the story, as it signified that Leon had the habit of relying on another all the time.
While he was protecting Ashley in Resident Evil 4, he still had a companion with him. Leon isn’t at his best when functioning alone, which is counterproductive in the grand scheme of things since he becomes rather clueless when he doesn’t have someone else to bounce ideas off.
9 He Let His Emotions Cloud His Judgment
Leon definitely falls under those personalities that carry their emotions with them at all times. Where other characters are able to separate their emotions from the job, Leon has always worn his heart on his slave and gone with the compassionate choice.
The issue with this is that he’s ended up making the wrong decisions, owing to Leon’s inability to consider an alternative that doesn’t involve everyone walking away alive. In the end, Leon’s the one who’s suffered from this as the toll of the impact of his emotional choices weighs him down.
8 Ada Became Too Obvious As His Weak Spot
While Leon would rank high in the protagonists in terms of skills, he’s also one to be easily swayed where the matter of Ada Wong remains. Having a strange emotional connection to her, Leon has actively tried to defend Ada despite her always playing him like a fiddle.
She might reciprocate his feelings, but Ada hasn’t exactly made this clear as she’s made sure to escape just as soon as Leon gives her the benefit of the doubt. In time, even Leon’s associates caught on to the fact that Ada was his weak spot.
7 He Took To Drowning His Troubles By Drinking
Ironically, after having told Chris to get his act together in Resident Evil 6, it was Leon who was in the same position of wallowing in self-pity when Chris approached him in Resident Evil: Vendetta. By this point, Leon had essentially given as the guilt of his former actions consumed him.
To this end, he took to drinking his days away, being a shell of his former self as Leon was content with chugging down drinks that didn’t help his psyche in any way.
6 He’s Become Too Used To Being In Conflict
The games in the series that have been the most critically acclaimed have featured Leon in the lead. Unfortunately for him, these experiences have made him reliant on conflict in general, to the point where he can’t function if he doesn’t have to play the hero.
This is something he shares with Chris, as both of them have the tendency to dive into action even if it isn’t required of them. Leon’s issue is that he tries to distance himself from these battles, yet is his true self when he’s part of them.
5 He Has A Fixation To Be A Leader
Not only is Leon obsessed with the fight, but he also has to take charge of it. It’s probably due to this that Leon hasn’t been paired with many other protagonists, as his personality isn’t one to follow — he’s someone who always wants to lead.
However, this has had the effect of Leon not being a team player. He’s fine with having a partner, but even these characters are those that follow him and take his orders. Leon could’ve had a better chance of retaining his sanity had he given teamwork a chance.
4 His Work Has Become His Life
When he first started out in Resident Evil 2, Leon had hoped to make a name for himself as an honest cop. By the time of Resident Evil: Vendetta, he had become a hardened cop who used weapons on a daily basis and had become cynical by nature.
The problem is that his work ended up becoming his life, meaning Leon didn’t have anything personal for him to weigh off the pressure of his zombie-fighting experience. If he had ever hoped otherwise, the older Leon never made this known.
3 He’s Developed A Knack For Thrill Seeking
Comparing Leon’s playthroughs in Resident Evil 2, 4, and 6 will make one realize that his style of combat involves taking a lot of risks. When it comes to the boss fights, Leon has always sought to improvise rather than stick to the basics of combat.
Quite a lot of this has been needless, in that Leon could have overcome these baddies through traditional means but chose to go the thrill-seeking route and make things even more dangerous for himself. Over the years, this became far too frequent for comfort.
2 He’s Stopped Staying In Touch With His Allies
Though he goes through hellish experiences side-by-side with his partners in each game, Leon is always shown either with a new character or by himself by the next story. This comes down to his tendency to lose contact with his allies.
While it was due to his lack of connections when he was younger, Leon later became involved with the government, meaning he very well could have kept in touch with his allies. It appears as if he’s become comfortable with losing contact rather than reaching out to them.
1 He’s Too Familiar With Horrific Creatures
It speaks volumes about a character’s mindset when they’re more comfortable being around the undead rather than the living. Leon displayed this just as much, as he’s even known to joke around while surrounded by zombies despite his life being under threat.
It’s not that he keeps a cool head, it’s that Leon has become so familiar with zombies that the straightforwardness of the situation where he only needs to kill has become something easier to do rather than actively engage with people and their emotions.
NEXT: 10 Outrageous Horror Game Jump Scares That Still Freak Us Out
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Saim Cheeda is an entertainment writer covering all of Film, TV, Gaming and Books. He’s been a writer for The Gamer, Screen Rant and CBR since 2017, contributing 100+ articles for a variety of topics. Saim also covers entertainment articles for Fansided.
Apart from freelance writing, Saim is a lifestyle blogger, co-owning the blog 3 States Apart.
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