Pokemon Go Arlo Guide – Counters, How To Beat

The Team Rocket GO member Arlo in Pokémon GO is no joke. He has a strong lineup of Pokémon that can easily wipe your entire team if you’re not prepared for it. Make sure you check out this guide to learn all the best counters to beat this tough trainer.

Considered by many to be the strongest leader of Team Rocket in Pokémon GO, Arlo won’t take it easy on you. He’s brought a strong team of Pokémon to take you on with, and a few different lineups to keep you on your toes. He can wipe out entire teams easily, so make sure you study up and pick your team to counter his strategy and come out on top.

How To Counter And Beat Arlo In Pokémon GO

The first step in beating Arlo is understanding what Pokémon he has and how he uses them. There are eight Pokémon he can potentially send out depending on which part of the battle you’re in, but you’ll need to know how to counter all of them.

Arlo’s Pokémon Lineup And Counters

The first Pokémon Arlo can send out will either be a Pineco or a Mawile.

  • Pineco can use Normal and Bug fast moves, as well as Ground, Rock, and Steel charged moves. His weaknesses are Fire, Rock, and Flying.
  • Mawile uses Fire, Dark, Ice, and Ghost fast moves, with Fairy or Steel charge moves. He is also weak to Fire, as well as Ground moves.
  • The best counters to either of these first picks would be a Pokémon with fire moves since both options have that as a weakness. Chandelure, Blaziken, and Moltres are all good picks here since they can learn Fire Spin and Overheat.

Second Round Counters

His second Pokémon will either be a Charizard, Blastoise, or Steelix.

  • If Charizard comes out first, he will use either Flying or Fire fast moves and Dragon or Fire charged attacks. He’s weak to Electric and Water, but double weak to Rock. Counter him with either a Rock or Electric-type such as Golem or Zapdos.

  • Blastoise is coming out with Water and Dark fast moves and a ton of charge moves. He’s probably the most difficult to deal with this round, but a good Grass-type like Venusaur or Leafeon can deal with him very well.
  • Finally, Steelix can appear with his Electric, Dragon, and Steel fast moves plus Ground, Steel, and Dark charge attacks. He’s another tricky one to counter, but Fire and Ground options should do the trick. Anything with either Mud-Slap or Fire Spin is what you’re looking for.

Third Round Counters

The last three options in Arlo’s team will be between Scizor, Dragonite, and Salamence.

  • Starting with Scizor, he’s hitting with fast Steel and Bug moves, and Stell, Dark, and Bug charge moves. Scizor is double weak to fire, which is where you’ll want your strongest Fire-type to come in. Pokémon with Fire Spin like Charizard and Typhlosion are great.
  • If Dragonite shows up, get ready for his fast Dragon and Steel attacks with Dragon, Flying, and Normal charges. Again we have a double weakness we’ll want to take advantage of, this time to Ice. Choose a Pokémon with something like Blizzard or Ice Beam, such as Regice and Mewtwo to bring him down.
  • Last up is Salamence. He’s packing Fire, Dragon, and Dark fast moves along with Fire, Dragon, and Water charge attacks. You have a few ways you can go here, such as a Pokémon like Suicune or Regice with Ice and Water moves, or a Tyranitar with Smackdown and Crunch.

Use your first attempt battling Arlo just trying to get as far into the battle as possible to scout out which Pokémon he will be using, and then set your team to counter his for the rematch to take him out with no issues.

Your rewards for beating this Pokémon master consists of 1,000 Stardust and either an Unova Stone, Sinnoh Stone, one Max Revive, three regular Revives, and either one or three Max Potions. Plus, you can catch any of the Shadow Pokémon used by the leader.

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