Goldeneye-Inspired Agent 64 Has A Demo On Steam
An Alpha demo for Agent 64: Spies Never Die was released on Steam on June 15, and caught the attention of FPS fans. The game is inspired by various classic spy shooters including Goldeneye 007, Perfect Dark, and TimeSplitters.
The game is being produced by Replicant D6. With a small following on Twitter and YouTube, D6 primarily chats with his audience on Steam. He previously created Proxy Blade Zero, a 3D action combat game, in 2014, and has been working on this project since then. The alpha marks an important milestone, with the full game expected to release later this year.
Agent 64: Spies Never Die follows in the footsteps of classic British spy shooters. You play as Agent 64, the suave, nameless top spy of The Agency. They send you on several self-contained missions all over the world where you can hack terminals for information, steal top-secret enemy plans, rescue hostages, and much more in your quest to become the greatest spy who ever lived.
Related: Goldeneye: Was Oddjob Really That Cheap? An Investigative Report
Fans of the classics seem excited about the prospect of a new game in the genre, which hasn’t seen a notable serious title in close to a decade. They express excitement not just about the smooth mechanics featured in the trailer, but also the overall musical and visual aesthetic. One user comments that D6 “totally nails” the feeling of Bond music while maintaining his unique style.
Many potential players were astonished that the game was put together by a single person. The interestingly named user Baconmonk says “Clearly this person has spent a good percentage of their life with a three-prong controller in their hands.” It’s obvious how much love and dedication to the genre has been put into the game, and that dedication is earning respect from the community.
The free demo, which so far is only Windows compatible, was released on June 15, along with announcements that early access is soon to come. The full game, which has fairly minimal system requirements, is set to be in early access for around six months.
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